AI Insights · Timothy · October 2021
Top 5 io Games on iOS in Netherlands Q3 2021
Discover how the top 5 io games performed on iOS in the Netherlands during Q3 2021, with insights on downloads, revenue, and active users.
The third quarter of 2021 saw some interesting trends for the top 5 io games on iOS in the Netherlands. Below, we delve into the performance of State.io - Conquer the World, slither.io, Snake.io - Fun Online Snake, Paper.io 2, and War of Rafts: Sea Battle Game.
State.io - Conquer the World
Throughout Q3, State.io - Conquer the World experienced fluctuating weekly revenue, peaking at $61 in mid-July and maintaining a steady performance with smaller peaks in August and September. Weekly downloads showed a notable increase from 447 at the start of July to a peak of 3.5K in late August. Weekly active users also followed an upward trend, reaching 11.1K in late August before a slight decline to 7.8K by the end of September.
slither.io
slither.io maintained relatively stable weekly revenue with minor fluctuations around $30-$40, except for a dip in late August and September. Weekly downloads saw a peak at 3.9K in early August, followed by a decrease to 1.5K by the end of September. Weekly active users remained robust, peaking at 23.3K in early August before stabilizing around 15.8K by the end of the quarter.
Snake.io - Fun Online Snake
Snake.io - Fun Online Snake exhibited a consistent weekly revenue trend, ranging from $23 to $78, with a notable peak in late September. Weekly downloads were relatively stable, with minor fluctuations, peaking at 2.3K in late July. The game maintained a steady number of weekly active users, hovering around 9.2K to 11.1K throughout the quarter.
Paper.io 2
Paper.io 2 saw stable weekly revenue between $9 and $58, with a peak in mid-August. Weekly downloads ranged from 657 to 1.9K, with minor fluctuations. Weekly active users showed a gradual decline from 9.7K in late June to 6.8K in mid-September, before rising slightly to 7.9K by the end of September.
War of Rafts: Sea Battle Game
War of Rafts: Sea Battle Game had no reported revenue during Q3. Weekly downloads peaked at 1.4K in early August, followed by a decline to 317 in late August and a slight recovery to 434 by the end of September. Weekly active users reached a high of 3.9K in early August before declining to 1.6K by the end of the quarter.
For more in-depth insights and data on app performance, visit Sensor Tower.